I'm actually trying to debug this currently on Casper. It wasn't an issue prior to 6-8 months ago. Not sure what changed on my end. I'll let you know if I find a solution.
There are two group badge link spots in the external_texts. It threw me off when I was told I changed it in the wrong spot but had followed the guide to a tee. I would check again and make sure you fill in both group badge urls in the external_texts.
Badge data for additional new badges needs to be added to external_texts.
Also the Minerva GitHub tells you where you need to update the link for the group badges to load in if you haven’t.
Find Room Interface Class in hh_room and add the following code to the bottom of eventProcActiveObj.
if (the controlDown and tIsController) then
if pSelectedType = "active" then
ttype = "stuff"
else if pSelectedType = "item" then
ttype = "item"
end if...
Habbo R38 Packets [ARCHIVE]
Felt like this needed to be archived from pastebin and brought onto a platform where it could be referenced. Early packets and data structures for the "supposed" Habbo Flash r38 Client.
_events[1] =...
Update 08/15/2024: Habbo Rereleased Battle Ball: Rebound (2008)
Includes an updated points system, free lobbies that don't count towards your rank. From what I can tell there are some bugs here and there but it works.
https://origins.habbo.com/community/article/190/play-battle-ball-rebound...
As you guys may have heard, Habbo, has publicly announced it is opening an old school hotel to the public based on 2005 v9 source.
Watching the official Habbo X (formally Twitter) account on the days leading up seemed like they were dropping hints to something big. Considering it’s Habbo...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.