Currently working on group furniture.
I didn't like how I handled 'extra data' of items and processing/loading/validating it so I have been working on completely recoding that part of the system. It was required because things started to get complicated with the introduction of group furniture...
Sprite ID's are not required and unused, and is a holdover from porting Havana's catalogue back to Kepler.
The special sprite ID is "item_specialspriteid" that is used, but the "sprite_id" column in general is unused in this Habbo version.
It's a hardcoded Shockwave limit, you're limited by the amount of sprites that can be allocated.
It's the "channel" setting here and it's already set to the max.
Flash client doesn't have this limitation so what's happening is the flash clients are adding too many furnis that wouldn't be...
With the deprecation of Flash at our doorstep, and Shockwave being retired mid 2019 we are faced with only a few options left to keep enjoying our Shockwave and Flash Habbo retros.
I'm releasing a portable browser that's based on Basilisk (which is a Firefox fork). It comes with both Flash and...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.